![]() ![]() The monk's next successful melee attack sets up vibrations in the target's body, causing it to save vs. May use 'Quivering Palm' ability once per day at 15th level. The monk heals a number of his own hit points equal to twice his current level. May use 'Wholeness of Body' ability once per day at 7th level. NOTE: this special ability automatically modifies a Monk's normal attack, so no targeting needs to be done. All attacks made by the monk in the next round force the victim to save or be stunned. May use 'Stunning Fist' ability once per day per level. This penalty is reduced to -3 at 5th level, -2 at 9th level, and -1 and 13th level. The monk gains 1 additional attack per round for the next turn, but also suffers -4 THAC0 penalty. May use 'Flurry of Blows' ability once per day. Gains immunity to non-magical weapons at 20th level. Gains magic resistance equal to current level + 10 at 13th level. Gains immunity to poison at 11th level. Gains immunity to disease at 5th level. Gains a +1 bonus to movement rate every 3 levels (starts at 3rd level). missiles every 3 levels (starts at 2nd level). Gains a +1 bonus to Armor Class every 5 levels (starts at 5th level). Gains a +1 bonus to all saving throws at 2nd and 9th levels. Fists are considered magical weapons at 4th level, +1 at 10th, +2 at 16th, +3 at 22nd, +4 at 28th, +5 at 34th, and +6 at 40th. ![]() Gains 1/2 an extra unarmed attack per round every 3 levels (starts at 3rd level, ends at 18th level with a total of 4 unarmed attacks per round). Gains a +1 bonus to minimum unarmed damage at 12th and 24 levels. Gains a +2 bonus to maximum unarmed damage at 1st, 4th, 8th and 12th levels, and a +4 bonus at 16th, 20th and 24th levels. As a monk gains experience and power, his mundane and ki-oriented abilities grow, giving him more and more power over himself and, sometimes, over others. He channels a subtle energy, called ki, which allows him to perform amazing feats, the best known of which is the ability to stun an opponent with an unarmed blow. Though a monk casts no spells, he has a magic of his own. Thanks to his rigorous training, he can strike as hard as if he were armed and strike faster than a warrior with a sword. The key feature of the monk is his ability to fight unarmed and unarmored. ![]() MONK: Monks are warriors who pursue perfection through action as well as contemplation. ![]()
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